For this game, I'll be aiming for a Diplomatic Victory, although all Victory Conditions will be enabled. To obtain a Diplomatic Victory in Civilization V, you need to research Globalization, build the United Nations wonder, and then get enough votes to be elected Secretary General of the UN. I'll be playing on a Standard size map, which means there will be 8 Civilizations (myself and 7 AI-controlled Civs) and 16 City States. Each civilization will normally** vote for themselves in the UN election, and the civilization that builds the UN will get two votes. Each City State also has a vote in the UN election, and will normally** vote for the Civilization with which it has the best relations. Therefore, you need to be on good terms with the majority of the City States to win the UN election.
**if a City State has been captured, or a Civilization has all its cities captured and has been eliminated, you have the option to capture the City State or a city of the former Civilization from their conquerors and Liberating it, which restores the City State or Civilization to the game. A City State or Civilization which has been Liberated will always vote for the last Civilization which Liberated it.
In addition to playing on a standard size map, I'll be playing with the following settings...
Map type = Tiny Islands (this is probably equivalent to an Archipelago Map in Civilization IV)
Speed = Epic
Resources = Standard
Policy Saving & Promotion Saving enabled
Difficulty = Prince/Level 4 (this is the difficulty where the Human & AI players are equal)
Note that, with the exception of turning on Policy Saving & Promotion Saving options, these are the settings specified for the Civilization V Hall of Fame Beta Gauntlet 7 competition at civfanatics.com.
Because I'm playing on the Tiny Islands map, I decide to play as Elizabeth of England, whose Unique Trait is that all navel units have +2 movement. England has two Unique Units, the Longbow, which has +1 Range for ranged attacks over the Crossbow it replaces, and the Ship of the Line, which has a +2 ranged attack strength, +1 Sight, and cost less than the Frigate which it replaces. I also decide to pick my opponents for this game, and choose...